008 |
|
210420s2016 enka j 001 0 eng d |
020 |
|
|a9781910549964|q(pbk.) :|cNT285
|
040 |
|
|aKCIS|beng|dKCIS|eAACR2
|
041 |
0
|
|aeng
|
082 |
0
|
|a600|bO97 v.3
|
090 |
|
|pE|a600|bO97 v.3
|
095 |
|
|aLB|bLBEN |cE003872|d546-13|pB|tKCL
|
100 |
1
|
|aOwen, Ruth.
|
245 |
14
|
|aThe wonderful worlds of a video game designer /|cRuth Owen.
|
246 |
30
|
|aVideo game designer.
|
260 |
|
|aSt. Austell :|bRuby Tuesday Books,|c2016.
|
300 |
|
|a32 pages :|billustrations (colour) ;|c26 cm.
|
490 |
0
|
|aGet to work with science and technology.
|
500 |
|
|aIncludes index.
|
520 |
|
|aGet To Work with Science and Technology is a fascinating new series that introduces readers to the real-life applications of STEM subjects. In this titles readers will discover how designers use their computer science skills and the latest technology to create the games people love to play.
|
521 |
2
|
|aKey Stage 2.
|
521 |
1
|
|aAges: 8-12.
|
650 |
0
|
|aVideo games|xDesign|vJuvenile literature.
|
650 |
7
|
|aVideo games|xDesign.|2fast
|
655 |
7
|
|aJuvenile works.|2fast
|
990 |
|
|a8-12
|
991 |
|
|aKCIS
|
992 |
|
|a880
|
992 |
|
|aLexile 880L
|
993 |
|
|a5.3
|