005 |
|
20240716142531.0 |
020 |
|
|a9780593093795|q(pbk.) :|cNT$210
|
020 |
|
|a9780593093801|q(lib. bdg.)
|
040 |
|
|aKCIS|beng|cKCIS|dKCIS|eAACR2
|
041 |
|
|aeng
|
050 |
00
|
|aHD9993.E454|bS53 2021
|
082 |
0
|
|a338.761794|bS534
|
100 |
1
|
|aShaw, Gina,|eaut.
|
245 |
10
|
|aWhat is Nintendo? /|cby Gina Shaw ; illustrated by Andrew Thomson.
|
260 |
|
|aNew York :|bPenguin Workshop,|c2021.
|
300 |
|
|a107 p., [16] p. of plates :|bill., maps ;|c20 cm.
|
490 |
1
|
|aWhat is ... ?
|
500 |
|
|a"An official Who HQ book"--Cover.
|
500 |
|
|a"16 pages of photos inside!"--Cover.
|
500 |
|
|a"This book is not authorized, licensed, or endorsed by Nintendo or any affiliate."--Cover.
|
504 |
|
|aIncludes bibliographical references (p. 106-107)
|
520 |
|
|aIntroduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.
|
521 |
1
|
|aAges 8-12.
|
610 |
20
|
|aNintendō Kabushiki Kaisha|vJuvenile literature.
|
610 |
21
|
|aNintendō Kabushiki Kaisha.
|
650 |
0
|
|aNintendo video games|vJuvenile literature.
|
650 |
0
|
|aElectronic games industry|vJuvenile literature.
|
650 |
0
|
|aVideo games industry|vJuvenile literature.
|
650 |
1
|
|aNintendo video games.
|
650 |
1
|
|aElectronic games industry.
|
650 |
1
|
|aVideo games industry.
|
700 |
1
|
|aThomson, Andrew|c(Children's book illustrator),|eill.
|
830 |
0
|
|aWhat is--? (Penguin Workshop (Firm))
|
991 |
|
|aKCIS
|
992 |
|
|aLexile 950L
|
992 |
|
|a950
|
993 |
|
|a5.9
|
095 |
|
|aLB|bLBEN |cE027159|d380-31|pB|tKCL
|