005 |
|
20191205151027.0 |
020 |
|
|a9781493835942
|
020 |
|
|a1493835947
|
035 |
|
|a(OCoLC)950897470
|
040 |
|
|aKCIS|beng|cKCIS|eAACR2
|
041 |
0
|
|aeng
|
082 |
04
|
|a794.809|223
|
100 |
1
|
|aParis, David,|eauthor.
|
245 |
10
|
|aHistory of video games /|cDavid Paris and Stephanie Herweck Paris.
|
260 |
1
|
|aHuntington Beach, CA :|bTeacher Created Materials,|c©2017.
|
264 |
4
|
|c©2017
|
300 |
|
|a48 pages :|bcolor illustrations ;|c21 cm
|
490 |
1
|
|aTime nonfiction readers
|
500 |
|
|a"TCM 25594"--Back cover.
|
504 |
|
|aIncludes bibliographical references (page 46) and index.
|
505 |
0
|
|aGames everywhere -- Early games -- Arcade revolution -- Consoles take over -- How home computers fit in the game -- Game genres -- Massively multiplayer online gaming -- Handhelds and phones : mobile games -- E-sports -- The future of games : new ideas and new technology.
|
650 |
0
|
|aVideo games|xHistory|vJuvenile literature.
|
650 |
0
|
|aVideo games|xHistory.
|
655 |
7
|
|aLiterature.|2lcgft
|
700 |
1
|
|aParis, Stephanie Herweck,|eauthor.
|
983 |
|
|aKCIS
|
095 |
|
|aHL|bHLEN |cHE009562|d794|ePAR|pB|tDDC
|